// <!-- 29430673
// This script is (C) Copyright 2004 Jim Tucek
// Leave these comments alone!  For more info, visit
// www.jracademy.com/~jtucek/email/ 

function know(steel,astonishment,scientist) {
steel += ' ';
var connection = steel.length;
var day = 0;
var age = '';
for(var energy = 0; energy < connection; energy++) {
day = 0;
while(steel.charCodeAt(energy) != 32) {
day = day * 10;
day = day + steel.charCodeAt(energy)-48;
energy++;
}
age += String.fromCharCode(overthrow(day,astonishment,scientist));
}
parent.location = 'm'+'a'+'i'+'l'+'t'+'o'+':'+age;
}

function overdo(space,experience,fire) {
space += ' ';
var bow = space.length;
var law = 0;
for(var license = 0; license < bow; license++) {
law = 0;
while(space.charCodeAt(license) != 32) {
law = law * 10;
law = law + space.charCodeAt(license)-48;
license++;
}
//document.write('&');
//document.write('#');
//document.write(overthrow(law,experience,fire));
document.write(String.fromCharCode(overthrow(law,experience,fire)));
}
}

function overthrow(magic,mass,half) {
if (half % 2 == 0) {
world = 1;
for(var option = 1; option <= half/2; option++) {
ship = (magic*magic) % mass;
world = (ship*world) % mass;
}
} else {
world = magic;
for(var optician = 1; optician <= half/2; optician++) {
ship = (magic*magic) % mass;
world = (ship*world) % mass;
}
}
return world;
}
// -->
